Your Market Research Library
 

Ask For A FREE Membership Here !
 


Your Market Research starts at Allbizreport !
Order here all your market reports, company profiles, country analysis, competitive intelligence ... upon any industries and countries :
20.000 market research, 5.000 company profiles, 150 industry monitor

   
  
   
   
   Advanced Search     

   
  
   
  
   
   


Home

DRM Market Analysis - Future Directions
Market Report, October 2007, 960  €


Description

The report, ``DRM Market Analysis - Future Directions``, provides extensive research and objective analysis on the DRM market at global level, sorted by applications of the technology.
This report will help clients to analyze the leading-edge opportunities critical to the success of DRM industry.
Detailed data and analysis will help the potential investors to navigate through the evolving market of DRM Technology and also helps in examining the key application areas of DRM in different industries like Financial Services, Healthcare Industry, Education, Software industry etc.
The “DRM Market Analysis - Future Directions” report gives a comprehensive overview of the future of the global DRM industry.
However, the forecast given in this report is not based on a complex economic model, but is intended as a rough guide to the direction in which the market is likely to move.Market AnalysisIn 2007, global DRM industry is expected to reach to US$ 1 Billion.
Financial industry and mobile content industry, like before, remains the major DRM application areas while health care and education industries are among the upcoming application areas for the technology.
Mobile content industry, which includes gaming and music, is expected to be the major revenue generator for the global DRM industry.
But lack of consensus among the content development industry and end users remains the major hurdle for the growth of DRM industry.Key Findings§ Lack of consensus and standards remain the major problem that should be taken care of for the mass adoption of DRM.§ Growth of DRM largely depends upon the balance between fair compensation for the creators of digital content and the rights of end-users to access and use the information they need.§ Premium mobile content, which includes music, gaming and other content, remains the major opportunity area for the global DRM industry.Key Issues & Facts Analyzed§ What are the potential application areas of DRM? § Who are the key competitors in the global DRM industry? § What opportunities exist for the DRM technology?§ What will be the major driving forces for the industry?§ What are the major barriers in Digital Right Management??Key Players AnalyzedThis section covers the key facts about the players currently operating in the DRM market, including Adobe, Microsoft, Sun Microsystems, Hewlett-Packard, IBM, Sony Corporation, RealNetworks, VeriSign, Philips Electronics, and Thomson Corporation.Research Methodology UsedInformation SourcesThe information has been sourced from authentic and reliable sources like books, newspapers, trade journals, and white papers, industry portals, government agencies, trade associations, monitoring industry news and developments, and access to more than 3000 paid databases.Analysis MethodMethods like ratio analysis, historical trend analysis, linear regression analysis using software tools, judgmental forecasting, and cause and effect analysis have been used in the report for prudent analysis.


Sommaire
 
1. Analyst View

2. Introduction
2.1 DRM - Basics
2.2 DRM vs Conditional Access
2.3 Why DRM?
2.4 Legal Framework
2.5 Value Chain

3. Industry Performance

4. DRM Applications
4.1 Mobile Content Industry
4.1.1 Music
4.1.2 Gaming
4.2 Music Industry
4.3 Healthcare Industry
4.4 Educational Services
4.5 Software Industry
4.6 Financial Industry

5. Industry Analysis
5.1 Driving Forces
5.1.1 Content Creation
5.1.2 Content Protection
5.1.3 New Application Areas
5.2 Opportunities
5.2.1 Huge Mobile Content Application Market
5.2.2 Mobile Content
5.2.3 Content Customization
5.3 Challenges
5.3.1 Lack of Consensus
5.3.2 Slow Adoption
5.3.3 Slow & Ineffective Government Regulations
5.3.4 Customers Frustration
5.3.5 Technology Barriers
5.3.6 Lack of Standards
5.3.7 DRM Removing Software

6. Competitive Landscape
6.1 Adobe
6.2 Microsoft
6.3 Sun Microsystems
6.4 Hewlett-Packard
6.5 IBM
6.6 Sony Corporation
6.7 RealNetworks
6.8 VeriSign
6.9 Philips Electronics
6.10 Thomson Corporation

List of Figures:
Figure 2-1: DRM Value Chain Model
Figure 3-1: Global - DRM Industry (in Billion US$), 2007 & 2012F
Figure 3-2: Europe - Mobile Download Revenue (in Billion Euro), 2004 & 2010F
Figure 3-3: Europe - Average Annual Spending per European User on Mobile Downloads (in Euro), 2005 & 2010F
Figure 4-1: Global - Mobile Content Industry (in Billion US$), 2005 & 2006
Figure 4-2: Global - Mobile Music Industry (in Billion US$), 2006 & 2011F
Figure 4-3: US & Europe - DRM-enabled Online Music Industry (in Billion Euro), 2004 & 2008F
Figure 4-4: Global - Mobile Gaming Industry (in Billion US$), 2005 & 2006
Figure 4-5: Global - Online Music Industry (in Billion US$), 2007* & 2011F
Figure 4-6: Global - Comparison of Digital Music to Physical Music Sale (%), Dec 05 & Jun 06
Figure 4-7: Global & US - Spending on Digital Music (in Billion US$), 2005-2010F
Figure 4-8: Global - Piracy Software Revenue (in Billion US$), 2005 & 2006
Figure 4-9: Global - Piracy Rates by Region (%), 2006
Figure 5-1: Europe - Loss of European Mobile Industry due to lack of DRM (in Billion Euro), 2006

List of Tables:
Table 6-1: Adobe - Financial Overview (in Million US$), 2005 & 2006
Table 6-2: Microsoft - Financial Overview (in Million US$), 2005 & 2006
Table 6-3: Sun Microsystems - Financial Overview (in Million US$), 2005 & 2006
Table 6-4: Hewlett-Packard - Financial Overview (in Million US$), 2005 & 2006
Table 6-5: IBM - Financial Overview (in Million US$), 2005 & 2006
Table 6-6: Sony Corporation - Financial Overview (in Million JPY), 2005 & 2006
Table 6-7: RealNetworks - Financial Overview (in Million US$), 2005 & 2006
Table 6-8: VeriSign - Financial Overview (in Million US$), 2004 & 2005
Table 6-9: Philips Electronics - Financial Overview (in Million Euro), 2005 & 2006
Table 6-10: Thomson Corporation - Financial Overview (in Million US$), 2005 & 2006
[ Home ] [ Contact ] [ Site Map ]
© UBIQUICK SARL tous droits réservés